Using a Training Camp with Genetic Programming to Evolve Ms Pac-Man Agents
Created by W.Langdon from
gp-bibliography.bib Revision:1.8051
- @InProceedings{Alhejali:2011:CIG,
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author = "Atif M. Alhejali and Simon M. Lucas",
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title = "Using a Training Camp with Genetic Programming to
Evolve {Ms Pac-Man} Agents",
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booktitle = "Proceedings of the 2011 IEEE Conference on
Computational Intelligence and Games",
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year = "2011",
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pages = "118--125",
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address = "Seoul, South Korea",
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month = "31 " # aug # " - 3 " # sep,
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publisher = "IEEE",
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keywords = "genetic algorithms, genetic programming, Pac-Man,
Evolving Controllers, Decomposition learning, Training
camp",
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isbn13 = "978-1-4577-0010-1",
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URL = "http://cilab.sejong.ac.kr/cig2011/proceedings/CIG2011/papers/paper31.pdf",
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DOI = "doi:10.1109/CIG.2011.6031997",
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size = "8 pages",
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abstract = "This paper investigates using a training camp in
conjunction with Genetic Programming in the evolution
of Ms Pac-Man playing agents. We measure the amount of
effort, time and resources required to run the training
camp successfully. The approach is compared with
standard GP. The results indicate that better and more
stable performance can be achieved using the training
camp method at the expense of greater manual effort in
the design of the training scenarios. However, in
addition to the better results, the training camp also
provides more detailed insight into the strengths and
weaknesses of each controller.",
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notes = "Also known as \cite{6031997}",
- }
Genetic Programming entries for
Atif M Alhejali
Simon M Lucas
Citations