Evolving both search and strategy for Reversi players using genetic programming
Created by W.Langdon from
gp-bibliography.bib Revision:1.8051
- @InProceedings{Benbassat:2012:CIG,
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author = "Amit Benbassat and Moshe Sipper",
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title = "Evolving both search and strategy for {Reversi}
players using genetic programming",
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booktitle = "IEEE Conference on Computational Intelligence and
Games, CIG 2012",
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year = "2012",
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pages = "47--54",
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address = "Granada",
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month = "11-14 " # sep,
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publisher = "IEEE",
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keywords = "genetic algorithms, genetic programming, computer
games, search problems, trees (mathematics), Reversi
players, deterministic board game, full-knowledge board
game, game-tree pruning, search algorithm, selective
directional crossover method, zero-sum board game,
Games, Humans, Receivers, Sociology, Statistics",
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isbn13 = "978-1-4673-1193-9",
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URL = "https://bibtex.github.io/CIG-2012-BenbassatS.html",
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DOI = "doi:10.1109/CIG.2012.6374137",
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size = "8 pages",
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abstract = "We present the application of genetic programming to
the zero-sum, deterministic, full-knowledge board game
of Reversi. Expanding on our previous work on evolving
boardstate evaluation functions, we now evolve the
search algorithm as well, by allowing evolved programs
control of game-tree pruning. We use strongly typed
genetic programming, explicitly defined introns, and a
selective directional crossover method. We show that
our system regularly churns out highly competent
players and our results prove easy to scale.",
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notes = "Also known as \cite{6374137}",
- }
Genetic Programming entries for
Amit Benbassat
Moshe Sipper
Citations