More or Less? Two Approaches to Evolving Game-Playing Strategies
Created by W.Langdon from
gp-bibliography.bib Revision:1.8051
- @InCollection{Benbassat:2012:GPTP,
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author = "Amit Benbassat and Achiya Elyasaf and Moshe Sipper",
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title = "More or Less? Two Approaches to Evolving Game-Playing
Strategies",
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booktitle = "Genetic Programming Theory and Practice X",
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year = "2012",
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series = "Genetic and Evolutionary Computation",
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editor = "Rick Riolo and Ekaterina Vladislavleva and
Marylyn D. Ritchie and Jason H. Moore",
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publisher = "Springer",
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chapter = "12",
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pages = "171--185",
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address = "Ann Arbor, USA",
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month = "12-14 " # may,
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keywords = "genetic algorithms, genetic programming, alpha-beta
search, Checkers, Dodgem, Freecell, Hyper heuristic,
Reversi",
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isbn13 = "978-1-4614-6845-5",
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URL = "http://dx.doi.org/10.1007/978-1-4614-6846-2_12",
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DOI = "doi:10.1007/978-1-4614-6846-2_12",
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abstract = "We present two opposing approaches to the evolution of
game strategies, one wherein a minimal amount of domain
expertise is injected into the process, the other
infusing the evolutionary setup with expertise in the
form of domain heuristics. We show that the first
approach works well for several popular board games,
while the second produces top-notch solvers for the
hard game of FreeCell.",
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notes = "part of \cite{Riolo:2012:GPTP} published after the
workshop in 2013",
- }
Genetic Programming entries for
Amit Benbassat
Achiya Elyasaf
Moshe Sipper
Citations