abstract = "We propose a new form of Cartesian Genetic Programming
(CGP) that develops into a computational network
capable of learning. The developed network architecture
is inspired by the brain. When the genetically encoded
programs are run, a networks develops consisting of
neurons, dendrites, axons, and synapses which can grow,
change or die. We have tested this approach on the task
of learning how to play checkers. The novelty of the
research lies mainly in two aspects: Firstly,
chromosomes are evolved that encode programs rather
than the network directly and when these programs are
executed they build networks which appear to be capable
of learning and improving their performance over time
solely through interaction with the environment.
Secondly, we show that we can obtain learning programs
much quicker through co-evolution in comparison to the
evolution of agents against a minimax based checkers
program. Also, co-evolved agents show significantly
increased learning capabilities compared to those that
were evolved to play against a minimax-based
opponent.",
notes = "GECCO-2009 A joint meeting of the eighteenth
international conference on genetic algorithms
(ICGA-2009) and the fourteenth annual genetic
programming conference (GP-2009).