A Linear Genetic Programming Approach for the Internet Shopping Optimization Problem with Multiple Item Units (ISHOP-U)
Created by W.Langdon from
gp-bibliography.bib Revision:1.8758
- @Article{DBLP:journals/cys/DelAngelSIRB24,
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author = "Jazmin Del-Angel and Alejandro Santiago and
Salvador Ibarra-Martinez and Jose Antonio Castan Rocha and
Mayra Guadalupe {Trevino Berrones}",
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title = "A Linear Genetic Programming Approach for the Internet
Shopping Optimization Problem with Multiple Item Units
{(ISHOP-U)}",
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journal = "Computaci{\'{o}}n y Sistemas (CyS)",
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volume = "28",
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number = "3",
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year = "2024",
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month = jul # "/" # sep,
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keywords = "genetic algorithms, genetic programming, Linear
Genetic Programming, ISHOP-U, Evolutionary
Programming",
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ISSN = "2007-9737",
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broken = "https://cys.cic.ipn.mx/ojs/index.php/CyS/article/view/5165",
-
timestamp = "Fri, 14 Mar 2025 00:00:00 +0100",
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biburl = "
https://dblp.org/rec/journals/cys/DelAngelSIRB24.bib",
-
bibsource = "dblp computer science bibliography, https://dblp.org",
-
URL = "
https://www.scielo.org.mx/scielo.php?script=sci_arttext&pid=S1405-55462024000301687",
-
URL = "
https://www.cys.cic.ipn.mx/ojs/index.php/CyS/article/view/5165/3772",
-
DOI = "
10.13053/cys-28-3-5165",
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size = "7 pages",
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abstract = "Evolutionary computation (EC) is abroad field of
artificial intelligence where evolutionary processes
inspire algorithms, such as artificial immune systems,
inspired by the evolution of acquired immune systems.
The predominant approach in EC is Evolutionary
Algorithms (EAs), inspired by the evolution of Darwin
natural species. A different approach is Evolutionary
Programming (EP), which, instead of evolving
individuals representing the problem decision variables
(chromosomes), evolves programs, which code
instructions, and executing those instructions
generates a solution. Genetic Programming (GP) is an
approach analogous to Genetic Algorithms (GAs), but it
differs in that it works over programming instructions
instead of decision variables. Although GP is an
exciting approach, it is more complicated to implement
due to the necessity of managing tree data structures.
Linear Genetic Programming (LGP) is more
straightforward than traditional GP, without the need
for tree data structures. This chapter shows a proof of
concept to implement LGP to evolve programs for the
Internet Shopping Optimization Problem with multiple
item Units (ISHOP-U), an NP-Hard optimization problem.
Readers can easily implement the proposed approach and
produce Linear Genetic Programming algorithms for other
problems.",
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notes = "Universidad Autonoma de Tamaulipas, Facultad de
Ingenieria Tampico, Mexico",
- }
Genetic Programming entries for
Jazmin Salas Del Angel
Alejandro Santiago
Salvador Ibarra-Martinez
Jose Antonio Castan Rocha
Mayra Guadalupe Trevino Berrones
Citations