Evolving Agent--Based Team Tactics for Combative Computer Games
Created by W.Langdon from
gp-bibliography.bib Revision:1.9194
- @InProceedings{Doherty2006,
-
author = "Darren Doherty and Colm O'Riordan",
-
title = "Evolving Agent--Based Team Tactics for Combative
Computer Games",
-
booktitle = "Proceedings of the 17th Irish Artificial Intelligence
and Cognitive Science Conference",
-
pages = "52--61",
-
year = "2006",
-
location = "Belfast, Ireland",
-
editor = "D. A. Bell and P. Milligan and P. P. Sage",
-
address = "Queen's University, Belfast",
-
month = "11th-13th " # sep,
-
keywords = "genetic algorithms, genetic programming, team
evolution",
-
organisation = "Artificial Intelligence Association of Ireland",
-
URL = "
http://netserver.it.nuigalway.ie/darrendoherty/publications/aics2006.pdf",
-
size = "10 pages",
-
abstract = "we describe an architecture for evolving team tactics
for a combative 2D gaming environment using genetic
programming (GP) techniques.We describe the process
used to evolve the decision-making capabilities of the
team agents, the simulation environment and the teams
of agents involved in the simulation before introducing
some preliminary results and discussing possible future
work.",
-
notes = "broken Sep 2026
http://www.cs.qub.ac.uk/aics06/aics.html",
- }
Genetic Programming entries for
Darren Doherty
Colm O'Riordan
Citations