Evolving Object Detectors with a GPU Accelerated Vision System
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gp-bibliography.bib Revision:1.8051
- @InProceedings{Ebner:2010b,
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author = "Marc Ebner",
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title = "Evolving Object Detectors with a GPU Accelerated
Vision System",
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booktitle = "Proceedings of the 9th International Conference
Evolvable Systems: From Biology to Hardware, ICES
2010",
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year = "2010",
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editor = "Gianluca Tempesti and Andy M. Tyrrell and
Julian F. Miller",
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series = "Lecture Notes in Computer Science",
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volume = "6274",
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pages = "109--120",
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address = "York",
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month = sep # " 6-8",
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publisher = "Springer",
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keywords = "genetic algorithms, genetic programming, GPU",
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isbn13 = "978-3-642-15322-8",
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DOI = "doi:10.1007/978-3-642-15323-5_10",
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abstract = "Using GPU processing, it is now possible to develop an
evolutionary vision system working at interactive frame
rates. Our system uses motion as an important cue to
evolve detectors which are able to detect an object
when this cue is not available. Object detectors
consist of a series of high level operators which are
applied to the input image. A matrix of low level point
operators are used to recombine the output of the high
level operators. With this contribution, we
investigate, which image processing operators are most
useful for object detection. It was found that the set
of image processing operators could be considerably
reduced without reducing recognition performance.
Reducing the set of operators lead to an increase in
speedup compared to a standard CPU implementation.",
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affiliation = "Wilhelm-Schickard-Institut fur Informatik,
Eberhard-Karls-Universitat Tuebingen, Abt.
Rechnerarchitektur, Sand 1, 72076 Tbingen, Germany",
- }
Genetic Programming entries for
Marc Ebner
Citations