DebugNS: Novelty Search for Finding Bugs in Simulators
Created by W.Langdon from
gp-bibliography.bib Revision:1.7047
- @InProceedings{Griffin:2023:GI,
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author = "David Griffin and Susan Stepney and Ian Vidamour",
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title = "{DebugNS}: Novelty Search for Finding Bugs in
Simulators",
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booktitle = "12th International Workshop on Genetic Improvement
@ICSE 2023",
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year = "2023",
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editor = "Vesna Nowack and Markus Wagner and Gabin An and
Aymeric Blot and Justyna Petke",
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address = "Melbourne, Australia",
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month = "20 " # may,
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publisher = "IEEE",
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note = "Accepted",
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keywords = "genetic algorithms, genetic programming, Genetic
Improvement, Novelty search, debugging, simulation",
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size = "2 pages",
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abstract = "Novelty search is used to find a range of novel
behaviours in a system. Software bugs are behaviours
that are a) unexpected and b) incorrect. As the
intersection between ``novel'' and ``unexpected'' is
non-empty, here we overview how novelty search can be
employed to find bugs in simulation software. We give
an example of this approach applied to the RingSim
simulator.",
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notes = "GI @ ICSE 2023",
- }
Genetic Programming entries for
David Griffin
Susan Stepney
Ian Vidamour
Citations