Grammatical Evolution and Creativity
Created by W.Langdon from
gp-bibliography.bib Revision:1.8120
- @InCollection{Loughran:2018:hbge,
-
author = "Roisin Loughran",
-
title = "Grammatical Evolution and Creativity",
-
booktitle = "Handbook of Grammatical Evolution",
-
publisher = "Springer",
-
year = "2018",
-
editor = "Conor Ryan and Michael O'Neill and J. J. Collins",
-
chapter = "14",
-
pages = "341--366",
-
keywords = "genetic algorithms, genetic programming, Grammatical
Evolution",
-
isbn13 = "978-3-319-78716-9",
-
DOI = "doi:10.1007/978-3-319-78717-6_14",
-
abstract = "This paper considers the application of Grammatical
Evolution (GE) to the concept of creativity both in
theory and through the examination of two applied music
generation systems. We discuss previous work on the
application of evolutionary strategies to music
generation and discuss current issues in the study of
creativity and Computational Creativity (CC). In
presenting and contrasting the development of two GE
music generation systems, we can consider the
multi-faceted aspects of creativity and how it may be
approached from a computational perspective. The design
of any such system is dependent on representation (what
is music?) and fitness measure (what makes this music
good?). In any aesthetic domain such questions are far
from trivial. We conclude that it is vitally important
to be clear on the purpose and aim in proposing any
such system; systems may be either more generative or
more autonomously creative if this is the a priori goal
of the proposed experiment. Furthermore, we propose
that evolutionary systems, and in particular GE, are
highly suitable to the study of creativity as they can
offer much scope in representation through grammars
while allowing exploration and the possibility of
self-adaptivity through the development of novel
self-referential fitness measures.",
-
notes = "Part of \cite{Ryan:2018:hbge}",
- }
Genetic Programming entries for
Roisin Loughran
Citations