Evolutionary Learning of Graph Layout Constraints from Examples
Created by W.Langdon from
gp-bibliography.bib Revision:1.8204
- @InProceedings{Masui94,
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author = "Toshiyuki Masui",
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title = "Evolutionary Learning of Graph Layout Constraints from
Examples",
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booktitle = "Proceedings of the ACM Symposium on User Interface
Software and Technology",
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series = "Demonstrational User Interfaces",
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pages = "103--108",
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year = "1994",
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copyright = "(c) Copyright 1994 Association for Computing
Machinery",
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publisher = "ACM",
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keywords = "genetic algorithms, genetic programming, Graphic
object layout, Graph layout, Programming by example,
Adaptive user interface",
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URL = "http://delivery.acm.org/10.1145/200000/192468/p103-masui.pdf?key1=192468&key2=4873616011&coll=GUIDE&dl=GUIDE&CFID=36810799&CFTOKEN=40084029",
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URL = "http://www.acm.org/pubs/articles/proceedings/uist/192426/p103-masui/p103-masui.pdf",
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DOI = "doi:10.1145/192426.192468",
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size = "6 pages",
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abstract = "We propose a new evolutionary method of extracting
user preferences from examples shown to an automatic
graph layout system. Using stochastic methods such as
simulated annealing and genetic algorithms, automatic
layout systems can find a good layout using an
evaluation function which can calculate how good a
given layout is. However, the evaluation function is
usually not known beforehand, and it might vary from
user to user. In our system, users show the system
several pairs of good and bad layout examples, and the
system infers the evaluation function from the examples
using genetic programming technique. After the
evaluation function evolves to reflect the preferences
of the user, it is used as a general evaluation
function for laying out graphs. The same technique can
be used for a wide range of adaptive user interface
systems.",
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notes = "MRnumber = C.UIST.94.103",
- }
Genetic Programming entries for
Toshiyuki Masui
Citations