Evolving Game-Playing Strategies with Genetic Programming
Created by W.Langdon from
gp-bibliography.bib Revision:1.8051
- @Article{Sipper:2006:EN64,
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author = "Moshe Sipper",
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title = "Evolving Game-Playing Strategies with Genetic
Programming",
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journal = "ERCIM News",
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year = "2008",
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volume = "64",
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pages = "28--29",
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month = jan,
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note = "Invited article",
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keywords = "genetic algorithms, genetic programming",
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publisher = "European Research Consortium for Informatics and
Mathematics",
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URL = "http://www.ercim.eu/publication/Ercim_News/enw64/sipper.html",
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URL = "http://www.ercim.eu/publication/Ercim_News/enw64/EN64.pdf",
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size = "2 pages",
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abstract = "We have recently used genetic programming, wherein
computer programs evolve by artificial selection, to
obtain human-competitive game-playing strategies for
three games: chess, backgammon, and Robocode.",
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notes = "http://ercim-news.ercim.eu/ www.ercim.org",
- }
Genetic Programming entries for
Moshe Sipper
Citations