Towards Genetic Programming for Texture Classification
Created by W.Langdon from
gp-bibliography.bib Revision:1.8051
- @InProceedings{Song:2001:TGP,
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author = "Andy Song and Thomas Loveard and Vic Ciesielski",
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title = "Towards Genetic Programming for Texture
Classification",
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booktitle = "Proceedings of the 14th International Joint Conference
on Artificial Intelligence AI 2001: Advances in
Artificial Intelligence",
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volume = "2256",
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pages = "461--472",
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year = "2001",
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editor = "M. Stumptner and D. Corbett and M. Brooks",
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series = "Lecture Notes in Computer Science",
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address = "Adelaide, Australia",
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publisher_address = "Heidelberg",
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month = dec # " 10-14",
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publisher = "Springer-Verlag",
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keywords = "genetic algorithms, genetic programming",
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isbn13 = "978-3-540-42960-9",
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CODEN = "LNCSD9",
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ISSN = "0302-9743",
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bibdate = "Fri Mar 8 07:56:44 MST 2002",
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DOI = "doi:10.1007/3-540-45656-2_40",
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acknowledgement = ack-nhfb,
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abstract = "The genetic programming (GP) method is proposed as a
new approach to perform texture classification based
directly on raw pixel data. Two alternative genetic
programming representations are used to perform
classification. These are dynamic range selection (DRS)
and static range selection (SRS). This preliminary
study uses four brodatz textures to investigate the
applicability of the genetic programming method for
binary texture classifications and multi-texture
classifications. Results indicate that the genetic
programming method, based directly on raw pixel data,
is able to accurately classify different textures. The
results show that the DRS method is well suited to the
task of texture classification. The classifiers
generated in our experiments by DRS have good
performance over a variety of texture data and offer GP
as a promising alternative approach for the difficult
problem of texture classification.",
- }
Genetic Programming entries for
Andy Song
Thomas Loveard
Victor Ciesielski
Citations