Genetic Programming for Subjective Fitness Function Identification
Created by W.Langdon from
gp-bibliography.bib Revision:1.8051
- @InProceedings{costelloe:2004:eurogp,
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author = "Dan Costelloe and Conor Ryan",
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title = "Genetic Programming for Subjective Fitness Function
Identification",
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booktitle = "Genetic Programming 7th European Conference, EuroGP
2004, Proceedings",
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year = "2004",
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editor = "Maarten Keijzer and Una-May O'Reilly and
Simon M. Lucas and Ernesto Costa and Terence Soule",
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volume = "3003",
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series = "LNCS",
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pages = "259--268",
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address = "Coimbra, Portugal",
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publisher_address = "Berlin",
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month = "5-7 " # apr,
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organisation = "EvoNet",
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publisher = "Springer-Verlag",
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keywords = "genetic algorithms, genetic programming: Poster",
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ISBN = "3-540-21346-5",
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DOI = "doi:10.1007/978-3-540-24650-3_24",
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abstract = "We address modelling fitness functions for Interactive
Evolutionary Systems. Such systems are necessarily slow
because they need human interaction for the fundamental
task of fitness allocation. The research presented here
demonstrates that Genetic Programming can be used to
learn subjective fitness functions from human subjects,
using historical data from an Interactive Evolutionary
system for producing pleasing drum patterns. The
results indicate that GP is capable of performing
symbolic regression even when the number of training
cases is substantially less than the number of
inputs.",
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notes = "Part of \cite{keijzer:2004:GP} EuroGP'2004 held in
conjunction with EvoCOP2004 and EvoWorkshops2004",
- }
Genetic Programming entries for
Dan Costelloe
Conor Ryan
Citations