ChatGPT and Other Large Language Models as Evolutionary Engines for Online Interactive Collaborative Game Design
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gp-bibliography.bib Revision:1.9244
- @InProceedings{lanzi:2023:GECCO,
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author = "Pier Luca Lanzi and Daniele Loiacono",
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title = "{ChatGPT} and Other Large Language Models as
Evolutionary Engines for Online Interactive
Collaborative Game Design",
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booktitle = "Proceedings of the 2023 Genetic and Evolutionary
Computation Conference",
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year = "2023",
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editor = "Sara Silva and Luis Paquete and Leonardo Vanneschi and
Nuno Lourenco and Ales Zamuda and Ahmed Kheiri and
Arnaud Liefooghe and Bing Xue and Ying Bi and
Nelishia Pillay and Irene Moser and Arthur Guijt and
Jessica Catarino and Pablo Garcia-Sanchez and
Leonardo Trujillo and Carla Silva and Nadarajen Veerapen",
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pages = "1383--1390",
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address = "Lisbon, Portugal",
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series = "GECCO '23",
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month = "15-19 " # jul,
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organisation = "SIGEVO",
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publisher = "Association for Computing Machinery",
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publisher_address = "New York, NY, USA",
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keywords = "genetic algorithms, genetic programming, collaborative
design, interactive evolution, large language models,
LLMs, AI",
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isbn13 = "9798400701191",
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URL = "
https://arxiv.org/abs/2303.02155",
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DOI = "
10.1145/3583131.3590351",
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abstract = "Large language models (LLMs) have taken the scientific
world by storm, changing the landscape of natural
language processing and human-computer interaction.
These powerful tools can answer complex questions and,
surprisingly, perform challenging creative tasks (e.g.,
generate code and applications to solve problems, write
stories, pieces of music, etc.). In this paper, we
present a collaborative game design framework that
combines interactive evolution and large language
models to simulate the typical human design process. We
use the former to exploit users' feedback for selecting
the most promising ideas and large language models for
a very complex creative task---the recombination and
variation of ideas. In our framework, the process
starts with a brief and a set of candidate designs,
either generated using a language model or proposed by
the users. Next, users collaborate on the design
process by providing feedback to an interactive genetic
algorithm that selects, recombines, and mutates the
most promising designs. We evaluated our framework on
three game design tasks with human designers who
collaborated remotely.",
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notes = "GECCO-2023 A Recombination of the 32nd International
Conference on Genetic Algorithms (ICGA) and the 28th
Annual Genetic Programming Conference (GP)",
- }
Genetic Programming entries for
Pier Luca Lanzi
Daniele Loiacono
Citations