Evolving 3D model interpretation of images using graphics hardware
Created by W.Langdon from
gp-bibliography.bib Revision:1.8129
- @InProceedings{lindblad:2002:emioiugh,
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author = "Fredrik Lindblad and Peter Nordin and Krister Wolff",
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title = "Evolving {3D} model interpretation of images using
graphics hardware",
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booktitle = "Proceedings of the 2002 Congress on Evolutionary
Computation CEC2002",
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editor = "David B. Fogel and Mohamed A. El-Sharkawi and
Xin Yao and Garry Greenwood and Hitoshi Iba and Paul Marrow and
Mark Shackleton",
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pages = "225--230",
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year = "2002",
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publisher = "IEEE Press",
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publisher_address = "445 Hoes Lane, P.O. Box 1331, Piscataway, NJ
08855-1331, USA",
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organisation = "IEEE Neural Network Council (NNC), Institution of
Electrical Engineers (IEE), Evolutionary Programming
Society (EPS)",
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ISBN = "0-7803-7278-6",
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month = "12-17 " # may,
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notes = "CEC 2002 - A joint meeting of the IEEE, the
Evolutionary Programming Society, and the IEE. Held in
connection with the World Congress on Computational
Intelligence (WCCI 2002)",
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keywords = "genetic algorithms, genetic programming, machine
vision, GPU",
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URL = "http://fy.chalmers.se/~wolff/LNW_wcci02.pdf",
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DOI = "doi:10.1109/CEC.2002.1006238",
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abstract = "We present a novel approach for 3d-scene
interpretation with numerous applications, for instance
in robotics. The models are rendered using 3d graphics
hardware and DirectX. Both artificial and real images
were used to test the system. More than one target
image can be used, allowing stereoscopic vision. These
experiments present results of interesting
generalisation.",
- }
Genetic Programming entries for
Fredrik Lindblad
Peter Nordin
Krister Wolff
Citations