Evolvable Modeling: structural adaptation through hierarchical evolution for 3-D model-based vision
Created by W.Langdon from
gp-bibliography.bib Revision:1.8051
- @TechReport{nguyen:emsat3d,
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author = "Thang C. Nguyen and David E. Goldberg and
Thomas S. Huang",
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title = "Evolvable Modeling: structural adaptation through
hierarchical evolution for {3-D} model-based vision",
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institution = "Beckman Institute and Coordinated Science Laboratory,
University of Illinois",
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year = "1993",
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address = "Urbana, IL 61801, USA",
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keywords = "genetic algorithms, genetic programming",
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URL = "http://www.cs.ucl.ac.uk/staff/W.Langdon/ftp/ftp.io.com/papers/gp-3D-modeling.ps.Z",
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size = "5 pages",
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abstract = "The paper describes a platform to evolve 3-D models of
jet planes, with ideas from both GA and GP. It is meant
to help in model-acquisition, generation and
refinement, mainly for model-based 3-D object
recognition (a computer vision problem), rather than
for high-resolution computer graphics. Nevertheless,
the main idea is to evolve 3-D structures suitable for
graphic rendering and other uses. It has been
implemented successfully in Mathematica and the paper
is an abstract submitted to ACCV'93.",
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notes = "See also \cite{kinnear:nguyen} and
\cite{FS93-04-021}",
- }
Genetic Programming entries for
Thang C Nguyen
David E Goldberg
Thomas S Huang
Citations