SBART 2.4: breeding 2D CG images and movies and creating a type of collage
Created by W.Langdon from
gp-bibliography.bib Revision:1.8120
- @InProceedings{unemi:1999:KES,
-
author = "Tatsuo Unemi",
-
title = "SBART 2.4: breeding 2D CG images and movies and
creating a type of collage",
-
booktitle = "Third International Conference on Knowledge-Based
Intelligent Information Engineering Systems, KES 1999",
-
year = "1999",
-
pages = "288--291",
-
address = "Adelaide, Australia",
-
month = "31 " # aug # "-1 " # sep,
-
publisher = "IEEE",
-
keywords = "genetic algorithms, genetic programming, Interactive
Evolutionary Computing, Simulated Breeding, CG Art",
-
URL = "ftp://ftp.t.soka.ac.jp/users/unemi/papers/KES99.pdf",
-
size = "4 pages",
-
abstract = "Proposes a method to embed a function to create a type
of collage into an application of interactive
evolutionary computing for artistic computer graphics
(CG) design named SBART (Simulated Breeding for ART).
It is an application of the simulated breeding method,
which is an extended popular version of K. Sims'
(Computer Graphics, vol. 25, no. 4, pp. 319-28, 1991)
system that enables the user to create an abstract
drawing by selecting his/her favourite images displayed
on a computer screen. The latest version (v. 2.4)
includes a facility to create a type of collage from
external image data and files. By combining it with
other, previously implemented functions, such as a
multi-field user interface, direct editing of
genotypes, and so on, the variety of production is
greatly extended",
-
notes = "cited by \cite{takagi:2001:ieee}",
- }
Genetic Programming entries for
Tatsuo Unemi
Citations