abstract = "The development of coherent and dynamic behaviours for
mobile robots is an exceedingly complex endeavour ruled
by task objectives, environmental dynamics and the
interactions within the behavior structure. This paper
discusses the use of genetic programming techniques and
the unified behaviour framework to develop effective
control hierarchies using interchangeable behaviors and
arbitration components. Given the number of possible
variations provided by the framework, evolutionary
programming is used to evolve the overall behaviour
design. Competitive evolution of the behaviour
population incrementally develops feasible solutions
for the domain through competitive ranking. By
developing and implementing many simple behaviours
independently and then evolving a complex behaviour
structure suited to the domain, this approach allows
for the reuse of elemental behaviours and eases the
complexity of development for a given domain.
Additionally, this approach has the ability to locate a
behaviour structure which a developer may not have
previously considered, and whose ability exceeds
expectations. The evolution of the behaviour structure
is demonstrated using agents in the Robocode
environment, with the evolved structures performing up
to 122 percent better than one crafted by an expert.",
notes = "GECCO-2007 A joint meeting of the sixteenth
international conference on genetic algorithms
(ICGA-2007) and the twelfth annual genetic programming
conference (GP-2007).