Created by W.Langdon from gp-bibliography.bib Revision:1.8178
The POSH-SHARP system is a framework for the development of game agents. The platform is modular, extendible, offers multi-platform support and advanced software development features such as behaviour inspection and behaviour versioning. The framework additionally integrates an advanced information exchange mechanism supporting loose behaviour coupling.
The Agile behaviour design methodology integrates agile software development and agent design. To guide users, the approach presents a work-flow for agent design and guiding heuristics for their development.
The action selection augmentation ERGo introduces a white-box solution to altering existing agent frameworks, making their agents less deterministic. It augments selected behaviours with a bio-mimetic memory to track and adjust their activation over time. With the new approach to agent design, the development of deepagent behaviour for digital adversaries and advanced tools supporting their design is given. Such mechanisms should enable developers to build robust non-player characters that act more human-like in an efficient and robust manner. Within this thesis, different strategies are identified to support the design of agents in a more robust manner and to guide developers. These discussed mechanisms are then evolved to develop and design Intelligent Virtual Agents. Because humans are still the best measurement for human-likeness, the evolutionary cycle involves feedback given by human players.",
ISNI: 0000 0004 5993 9610 uk.bl.ethos.698997 supervisor Joanna J. Bryson
also known as \cite{bath53314}",
Genetic Programming entries for Swen E Gaudl