abstract = "Developing a valid agent-based simulation model is not
always straight forward, but involves a lot of
prototyping, testing and analysing until the right
low-level behaviour is fully specified and calibrated.
Our aim is to replace the try and error search of a
modeller by adaptive agents which learn a behaviour
that then can serve as a source of inspiration for the
modeler. In this contribution, we suggest to use
genetic programming as the learning mechanism. For this
aim we developed a genetic programming framework
integrated into the visual agent-based modeling and
simulation tool SeSAm, providing similar easy-to-use
functionality.",
notes = "Also known as \cite{2002047} Distributed on CD-ROM at
GECCO-2011.