A Controller Architecture for the Evolution of State-Persistent Controllers: Behaviour Oriented Decision Tree (BODT)
Created by W.Langdon from
gp-bibliography.bib Revision:1.8051
- @InProceedings{Smit:2008:cec,
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author = "S. K. Smit and A. R. Griffioen and M. C. Schut",
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title = "A Controller Architecture for the Evolution of
State-Persistent Controllers: Behaviour Oriented
Decision Tree (BODT)",
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booktitle = "2008 IEEE World Congress on Computational
Intelligence",
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year = "2008",
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editor = "Jun Wang",
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pages = "2577--2583",
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address = "Hong Kong",
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month = "1-6 " # jun,
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organization = "IEEE Computational Intelligence Society",
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publisher = "IEEE Press",
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isbn13 = "978-1-4244-1823-7",
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file = "EC0589.pdf",
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DOI = "doi:10.1109/CEC.2008.4631144",
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abstract = "In this paper we present a new controller
architecture. A central design choice is that the
controller can be easily modified or changed by
evolution. Our aim is to initially endow the agents
with as little knowledge as possible and to let them
evolve their controllers autonomously. One particular
aspect of the controller that we will investigate in
this research is the evolution of state persistent
controllers. With this is meant controllers that that
can carry out multiple tasks. Without state
persistence, agents may suffer from so-called
``unfocused attention'': the case where an agent is
caught in the middle between tasks and interchangeably
executes these partially, but can and will never fully
commit to either one and therefore never accomplish
any. We will present the state-persistent controller
architecture and demonstrate this property in an
experiment.",
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keywords = "genetic algorithms, genetic programming",
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notes = "WCCI 2008 - A joint meeting of the IEEE, the INNS, the
EPS and the IET.",
- }
Genetic Programming entries for
Selmar Kagiso Smit
Robert Griffioen
Martijn C Schut
Citations