Towards Human Competitive Driving of Scale Model of a Car
Created by W.Langdon from
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- @Article{Tanev:2007:sigevo,
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author = "Ivan Tanev and Katsunori Shimohara",
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title = "Towards Human Competitive Driving of Scale Model of a
Car",
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journal = "SIGEVOlution",
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year = "2007",
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volume = "2",
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number = "4",
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pages = "14--26",
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month = "Winter",
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keywords = "genetic algorithms, genetic programming, XML/DOM",
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ISSN = "1931-8499",
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URL = "http://www.sigevolution.org/issues/pdf/SIGEVOlution200704.pdf",
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DOI = "doi:10.1145/1399962.1399964",
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size = "13 pages",
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abstract = "The success of the computer playing board games (e.g.,
chess [8], checkers [4], backgammon, tic-tac-toe,
Noughts and Crosses) has long served as an indication
of the progress in the field of artificial intelligence
(AI). The expanding scope of applicability of AI, when
the latter is employed to control the individual
characters (agents) which are able to learn the
environment, often including opponents, and to adopt an
adaptive optimal (rather than a priori preprogrammed)
playing tactics and strategy include soccer football
[15], motocross and car racing [3, 21], etc. [4], [6].
we focus on the domain of car racing, and consider the
problem of designing a driving agent, able to remotely
control a scale model of a racing car, which runs in a
human-competitive, fast and consistent way. Adhering to
the commonly recognised criteria of the human
competitiveness of automatically evolved solutions, we
attempt to verify that the evolved driving agent hold
its own or wins a regulated competition involving human
contestants [11].",
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notes = "Published 25 June 2008",
- }
Genetic Programming entries for
Ivan T Tanev
Katsunori Shimohara
Citations