abstract = "We present an approach for evolutionary design of the
driving style of an agent, remotely operating a scale
model of a car in a human competitive way. The agent
perceives the environment from an overhead video camera
and conveys its actions to the car via standard radio
remote control transmitter. In order to cope with the
video feed latency we propose an anticipatory modelling
in which the agent considers its current actions based
on the anticipated intrinsic (rather than currently
available, outdated) state of the car and its
surrounding. We formalised the notion of driving style
by defining the key parameters, which describe it, and
demonstrated the feasibility of applying genetic
algorithms to evolve the optimal values of these
parameters. The optimised driving style, employed by
the agent, is human competitive in that it yields both
faster and more consistent lap times than those of a
human around a predefined circuit. Presented work can
be viewed as a step towards the automated design of the
control software of remotely operated vehicles capable
to find an optimal solution to various tasks in a
priori known environmental situations. Also, the
results can be seen as a verification of the
feasibility of developing a framework of adaptive
racing games in which the human competes against a
computerised opponent with matching capabilities, both
operating physical, scale models of cars.",
notes = "CEC 2007 - A joint meeting of the IEEE, the EPS, and
the IET.