Environmental effects on the coevolution of pursuit and evasion strategies
Created by W.Langdon from
gp-bibliography.bib Revision:1.8051
- @Article{Tay:2008:GPEM,
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author = "Joc Cing Tay and Cheun Hou Tng and Chee Siong Chan",
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title = "Environmental effects on the coevolution of pursuit
and evasion strategies",
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journal = "Genetic Programming and Evolvable Machines",
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year = "2008",
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volume = "9",
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number = "1",
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pages = "5--37",
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month = mar,
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keywords = "genetic algorithms, genetic programming, Pursuit and
evasion, Chemical Genetic Programming, Competitive
coevolution, Game of tag",
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ISSN = "1389-2576",
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DOI = "doi:10.1007/s10710-007-9049-3",
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size = "33 pages",
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abstract = "The game of tag is frequently used in the study of
pursuit and evasion strategies that are discovered
through competitive coevolution. The aim of coevolution
is to create an arms race where opposing populations
cyclically evolve in incremental improvements, driving
the system towards better strategies. A coevolutionary
simulation of the game of tag involving two populations
of agents; pursuers and evaders, is developed to
investigate the effects of a boundary and two
obstacles. The evolution of strategies through Chemical
Genetic Programming optimises the mapping of genotypic
strings to phenotypic trees. Four experiments were
conducted, distinguished by speed differentials and
environmental conditions. Designing experiments to
evaluate the efficacy of emergent strategies often
reveal necessary steps needed for coevolutionary
progress. The experiments that excluded obstacles and
boundaries provided design pointers to ensure
coevolutionary progress as well as a deeper
understanding of strategies that emerged when obstacles
and boundaries were added. In the latter, we found that
an awareness of the environment and the pursuer was not
critical in an evader's strategy to survive, instead
heading to the edge of the boundary or behind an
obstacle in a bid to throw-off or hide from the pursuer
or simply turn in circles was often sufficient, thereby
revealing possible suboptimal strategies that were
environment specific. We also observed that a condition
for coevolutionary progress was that the problem
complexity must be surmountable by at least one
population; that is, some pursuer must be able to tag
an opponent. Due to the use of amino-acid building
blocks in our Chemical Genetic Program, our simulations
were able to achieve significant complexity in a short
period of time.",
- }
Genetic Programming entries for
Joc Cing Tay
Cheun Hou Tng
Chee Siong Chan
Citations