Learning from Play: Facilitating Character Design Through Genetic Programming and Human Mimicry
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gp-bibliography.bib Revision:1.8178
- @InProceedings{conf/epia/GaudlOB15,
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author = "Swen E. Gaudl and Joseph Carter Osborn and
Joanna J. Bryson",
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title = "Learning from Play: Facilitating Character Design
Through Genetic Programming and Human Mimicry",
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bibdate = "2015-08-26",
-
bibsource = "DBLP,
http://dblp.uni-trier.de/db/conf/epia/epia2015.html#GaudlOB15",
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booktitle = "Progress in Artificial Intelligence - 17th Portuguese
Conference on Artificial Intelligence, {EPIA} 2015,
Coimbra, Portugal, September 8-11, 2015. Proceedings",
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publisher = "Springer",
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year = "2015",
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volume = "9273",
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editor = "Francisco C. Pereira and Penousal Machado and
Ernesto Costa and Amilcar Cardoso",
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isbn13 = "978-3-319-23484-7",
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pages = "292--297",
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series = "Lecture Notes in Computer Science",
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keywords = "genetic algorithms, genetic programming",
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URL = "http://dx.doi.org/10.1007/978-3-319-23485-4",
-
DOI = "doi:10.1007/978-3-319-23485-4_30",
- }
Genetic Programming entries for
Swen E Gaudl
Joseph Carter Osborn
Joanna J Bryson
Citations