Created by W.Langdon from gp-bibliography.bib Revision:1.8620
http://www.genetic-programming.com/jkpdf/tr1314.pdf",
http://www-db.stanford.edu/TR/CS-TR-90-1314.html",
ftp://reports.stanford.edu/pub/cstr/reports/cs/tr/90/1314/CS-TR-90-1314.pdf",
Examples come from the areas of machine learning of a function; planning; sequence induction; function function identification (including symbolic regression, empirical discovery, {"}data to function{"} symbolic integration, {"}data to function{"} symbolic differentiation); solving equations, including differential equations, integral equations, and functional equations); concept formation; automatic programming; pattern recognition, time-optimal control; playing differential pursuer-evader games; neural network design; and finding a game-playing strategyfor a discrete game in extensive form.",
http://i.stanford.edu/pub/cstr/reports/cs/tr/90/1314/ also contains GIF and MAC versions",
Genetic Programming entries for John Koza