Learning Intelligent Behaviors of Animated Agents by Means of Genetic Programming
Created by W.Langdon from
gp-bibliography.bib Revision:1.8194
- @InProceedings{lach:2004:AI,
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author = "Ewa Lach",
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title = "Learning Intelligent Behaviors of Animated Agents by
Means of Genetic Programming",
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booktitle = "Proceedings of the VI International Conference on
Artificial Intelligence AI-19",
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year = "2004",
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editor = "Mieczyslaw Klopotek",
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number = "21",
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volume = "1(23)",
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series = "Artificial Intelligence Studies",
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pages = "159--170",
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address = "University of Podlasie, Poland",
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month = "22 " # sep,
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keywords = "genetic algorithms, genetic programming",
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ISBN = "83-7051-306-9",
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URL = "http://www.bg.polsl.pl/expertusbin/expertus.cgi?KAT=%2Fvar%2Fwww%2Fbibgl%2Fexpertusdata%2Fpar%2F&FST=data.fst&FDT=data.fdt&ekran=ISO&lnkmsk=2&cond=AND&mask=2&F_00=06&V_00=Proceedings+on+VI+International+Conference+on+Artificial+Intelligence+AI-19+20",
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broken = "http://www.aistudies.ii.uph.edu.pl/article.php?id=16",
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abstract = "The paper presents the research on use of genetic
programming for evolving behaviour of agents situated
in virtual environment. The animation of virtual humans
became a relevant issue in the industry for film, video
and games. There is a great demand for the solutions
that provide true automation of the extremely
time-consuming animation process. There are researches
on creation of autonomous, aware of environment,
animated characters capable of independent planning of
their motion. In the proposed approach the virtual
character is treated as an automation executing some
internal program so that to achieve some well defined
goal. This program is created using layered learning
genetic programming technique.",
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notes = "http://ai.uph.edu.pl/archives/AI_2004.php
",
- }
Genetic Programming entries for
Ewa Lach
Citations