Animating Horse Gaits and Transitions
Created by W.Langdon from
gp-bibliography.bib Revision:1.8120
- @InProceedings{murphy_carr_oneill:tpcg2010,
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author = "J. E. Murphy and H. Carr and M. O'Neill",
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title = "Animating Horse Gaits and Transitions",
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booktitle = "Eighth Theory and Practice of Computer Graphics TPCG
2010",
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year = "2010",
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editor = "John Collomosse and Ian Grimstead",
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address = "Sheffield, UK",
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month = "6-8 " # sep,
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publisher = "Eurographics",
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keywords = "genetic algorithms, genetic programming, grammatical
evolution, animation",
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URL = "http://www.james-e-murphy.ie/files/murphy_animating_horse_gaits_2010.pdf",
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size = "8 pages",
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abstract = "Animations of horses are commonly used for
entertainment purposes. A realistic animated model must
move with a gait appropriate to its velocity. We
present a kinematic animation system in which a horse
model moves using gaits and transitions based on
predictions from Dynamic Similarity theory. A Genetic
Programming technique is used to evolve gait motion
with dynamically adjustable limb extent. The system is
controlled in real-time using a MIDI controller system
based around the models Froude number. We were
successful in producing high quality animations of the
horse's natural gaits and transitions.",
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notes = "http://www.eg.org/",
- }
Genetic Programming entries for
James Murphy
Hamish Carr
Michael O'Neill
Citations