A Preliminary Investigation of Evolution as a Form Design Strategy
Created by W.Langdon from
gp-bibliography.bib Revision:1.8129
- @InProceedings{oreilly:1998:piefds,
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author = "Una-May O'Reilly and Girish Ramachandran",
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title = "A Preliminary Investigation of Evolution as a Form
Design Strategy",
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booktitle = "Proceedings of the Sixth International Conference on
Artificial Life",
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year = "1998",
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editor = "Christoph Adami and Richard K. Belew and
Hiroaki Kitano and Charles E. Taylor",
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pages = "443--447",
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address = "University of California, Los Angeles",
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month = "26-29 " # jun,
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publisher = "MIT Press",
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keywords = "genetic algorithms, genetic programming, Poster,
architecture, MAYA, evolutionary programming,
evolutionary algorithms, architecture, form generation,
evolutionary design, computer-aided design, nonlinear
architecture, generative modeling",
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ISBN = "0-262-51099-5",
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broken = "http://www.ai.mit.edu/people/unamay/papers/ev80.ps",
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URL = "http://citeseer.ist.psu.edu/cache/papers/cs/163/http:zSzzSzwww.ai.mit.eduzSzpeoplezSzunamayzSzpaperszSzev80.pdf/oreilly98preliminary.pdf",
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URL = "http://citeseer.ist.psu.edu/oreilly98preliminary.html",
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size = "5 pages",
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abstract = "As it moves towards the end of the 20th century,
architecture is being challenged by our digital,
high-technology, information-based age. Architecture
like other forms of cultural expression is looking at
ways to engage and interpret the paradigm shifts in
science. This challenge demands creative exploration at
the levels of architectural theory, design strategy or
concepts, methods and realization. Our paper describes
an exploration in 3-D form generation as a strategy for
architectural design conceptualization process that
parallels the nonlinear paradigm. We have built a
prototype system that integrates evolution, both as a
metaphor and an active generative modeling tool, with
the interpretive aspects of the design process. The
metaphor - replete with concepts such as genetic
engineering, inheritance, sexual reproduction and
random variation has proved valuable in providing a
coherent, exploratory process. The architect is firmly
in control but the evolution module aids him or her by
providing the unexpected 3-D spatial and volumetric
configurations which would be impossible to conceive
otherwise and suggesting novel combinations or
adaptations of forms currently under consideration.
This evolutionary modeling tool keeps the clay wet for
the architect to interact, interpret and translate
these complex 3-D forms and spaces to architecture at
any given time. The evolution module, while essentially
an evolutionary algorithm, does not fit within the
strict specifications of evolutionary programming,
genetic programming, genetic algorithms or evolution
strategies. One of its unique elements is a language of
adaptation at the architectural level (e.g. fold,
twist, stretch, hole) which maps to manipulation of
vertex profiles and faces defined by vertices. It also
yields control of its random variability to the
architect via parameterizations. This gives the
architect the role of ``genetic engineer''.",
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notes = "ALife VI. See also \cite{oreilly:1998:piefdsDRAFT}",
- }
Genetic Programming entries for
Una-May O'Reilly
Girish Ramachandran
Citations