Cartesian Genetic Programming on the GPU
Created by W.Langdon from
gp-bibliography.bib Revision:1.8051
- @InCollection{Harding:2013:ecgpu,
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author = "Simon Harding and Julian F. Miller",
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title = "Cartesian Genetic Programming on the {GPU}",
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booktitle = "Massively Parallel Evolutionary Computation on
{GPGPUs}",
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publisher = "Springer",
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year = "2013",
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editor = "Shigeyoshi Tsutsui and Pierre Collet",
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series = "Natural Computing Series",
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chapter = "12",
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pages = "249--266",
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keywords = "genetic algorithms, genetic programming, Cartesian
Genetic Programming, GPU",
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isbn13 = "978-3-642-37958-1",
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URL = "https://144c912f-b777-4dc5-89cc-51238af78a13.filesusr.com/ugd/5ef763_135e2e412fdd45d7b8aed573b6a277e1.pdf",
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URL = "http://www.springer.com/computer/ai/book/978-3-642-37958-1",
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DOI = "doi:10.1007/978-3-642-37959-8_12",
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abstract = "Cartesian Genetic Programming is a form of Genetic
Programming based on evolving graph structures. It has
a fixed genotype length and a genotype phenotype
mapping that introduces neutrality into the
representation. It has been used for many applications
and was one of the first Genetic Programming techniques
to be implemented on the GPU. In this chapter, we
describe the representation in detail and discuss
various GPU implementations of it. Later in the
chapter, we discuss a recent implementation based on
the GPU.net framework.",
- }
Genetic Programming entries for
Simon Harding
Julian F Miller
Citations