The 2009 Mario AI Competition
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- @InProceedings{Togelius:2010:cec,
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author = "Julian Togelius and Sergey Karakovskiy and
Robin Baumgarten",
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title = "The 2009 Mario AI Competition",
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booktitle = "IEEE Congress on Evolutionary Computation (CEC 2010)",
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year = "2010",
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address = "Barcelona, Spain",
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month = "18-23 " # jul,
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publisher = "IEEE Press",
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keywords = "genetic algorithms, genetic programming",
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isbn13 = "978-1-4244-6910-9",
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abstract = "This paper describes the 2009 Mario AI Competition,
which was run in association with the IEEE Games
Innovation Conference and the IEEE Symposium on
Computational Intelligence and Games. The focus of the
competition was on developing controllers that could
play a version of Super Mario Bros as well as possible.
We describe the motivations for holding this
competition, the challenges associated with developing
artificial intelligence for platform games, the
software and API developed for the competition, the
competition rules and organization, the submitted
controllers and the results. We conclude the paper by
discussing what the outcomes of the competition can
teach us both about developing platform game AI and
about organising game AI competitions. The first two
authors are the organizers of the competition, while
the third author is the winner of the competition.",
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DOI = "doi:10.1109/CEC.2010.5586133",
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notes = "WCCI 2010. Also known as \cite{5586133}",
- }
Genetic Programming entries for
Julian Togelius
Sergey Karakovskiy
Robin Baumgarten
Citations