Genetic Programming for Robot Soccer
Created by W.Langdon from
gp-bibliography.bib Revision:1.8098
- @InProceedings{Ciesielski:2002:GPR,
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author = "Vic Ciesielski and Dylan Mawhinney and Peter Wilson",
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title = "Genetic Programming for Robot Soccer",
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booktitle = "RoboCup 2001: Robot Soccer World Cup V",
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year = "2002",
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volume = "2377",
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pages = "319--324",
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editor = "Andreas Birk and Silvia Coradeschi and
Satoshi Tadokoro",
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series = "Lecture Notes in Computer Science",
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address = "Seattle, Washington, USA",
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month = aug # " 2001",
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publisher = "Springer",
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keywords = "genetic algorithms, genetic programming",
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ISBN = "3-540-43912-9",
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ISSN = "0302-9743",
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CODEN = "LNCSD9",
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ISSN = "0302-9743",
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bibdate = "Tue Sep 10 19:09:58 MDT 2002",
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DOI = "doi:10.1007/3-540-45603-1_37",
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acknowledgement = ack-nhfb,
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size = "6 pages",
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abstract = "RoboCup is a complex simulated environment in which a
team of players must cooperate to overcome their
opposition in a game of soccer. This paper describes
three experiments in the use of genetic programming to
develop teams for RoboCup. The experiments used
different combinations of low level and high level
functions. The teams generated in experiment 2 were
clearly better than the teams in experiment 1, and
reached the level of `school boy soccer' where the
players follow the ball and try to kick it. The teams
generated in experiment 3 were quite good, however they
were not as good as the teams evolved in experiment 2.
The results suggest that genetic programming could be
used to develop viable teams for the competition,
however, much more work is needed on the higher level
functions, fitness measures and fitness evaluation.",
- }
Genetic Programming entries for
Victor Ciesielski
Dylan Mawhinney
Peter Wilson
Citations