Generating Novice Heuristics for Post-Flop Poker
Created by W.Langdon from
gp-bibliography.bib Revision:1.8081
- @InProceedings{deMesentier:2018:CIG,
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author = "Fernando {de Mesentier Silva} and Julian Togelius and
Frank Lantz and Andy Nealen",
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booktitle = "2018 IEEE Conference on Computational Intelligence and
Games (CIG)",
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title = "Generating Novice Heuristics for Post-Flop Poker",
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year = "2018",
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abstract = "Agents now exist that can play Texas Hold'em Poker at
a very high level, and simplified versions of the game
have been solved. However, this does not directly
translate to learning heuristics humans can use to play
the game. We address the problem of learning chains of
human-learnable heuristics for playing heads-up limit
Texas Hold'em, focusing on the post-flop stages of the
game. By restricting the policy space to fast and
frugal trees, which are sequences of if-then-else
rules, we can learn such heuristics using several
methods including genetic programming. This work builds
on our previous work on learning such heuristic rule
set for Blackjack and pre-flop Texas Hold'em, but
introduces a richer language for heuristics.",
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keywords = "genetic algorithms, genetic programming",
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DOI = "doi:10.1109/CIG.2018.8490415",
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ISSN = "2325-4289",
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month = aug,
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notes = "Also known as \cite{8490415}",
- }
Genetic Programming entries for
Fernando de Mesentier Silva
Julian Togelius
Frank Lantz
Andy Nealen
Citations