Created by W.Langdon from gp-bibliography.bib Revision:1.8204
The issues surrounding this problem are formulated and techniques are presented within the realm of genetic programming which aim to contribute to the solution of this problem. The domain chosen is the strategy game known as Acquire, whose object is to amass wealth while investing stock in hotel chains and effecting mergers of these chains as they grow. The evolution of the board evaluation functions to be used by agent players of the game is accomplished via genetic programming. Implementation details are discussed, empirical results are presented, and the strategies of some of the best players are analyzed. Future improvements on these techniques within this domain are outlined, as well as implications for artificial intelligence and genetic programming.",
Genetic Programming entries for Lisa Patricia Anthony