Computer Creativity in the Automatic Design of Robots
Created by W.Langdon from
gp-bibliography.bib Revision:1.8120
- @Article{pollack:2003:Leonardo,
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author = "Jordan B. Pollack and Gregory S. Hornby and
Hod Lipson and Pablo Funes",
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title = "Computer Creativity in the Automatic Design of
Robots",
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journal = "Leonardo",
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year = "2003",
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volume = "36",
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number = "2",
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pages = "115--121",
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keywords = "genetic algorithms, genetic programming",
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URL = "http://ic.arc.nasa.gov/people/hornby/papers/pollack_leo03.pdf",
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broken = "http://www.ingentaconnect.com/content/mitpress/leon/2003/00000036/00000002/art00007",
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broken = "http://ic.arc.nasa.gov/people/hornby/papers/abstracts.html#pollack_leo03",
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DOI = "doi:10.1162/002409403321554170",
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size = "7 pages",
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abstract = "demonstrates the possibility that robotic systems can
automatically design robots with complex morphologies
and tightly adapted control systems at a low cost.
These automatic designs are inspired by nature and
achieved through an artificial coevolutionary process
to adapt the bodies and brains of artificial life-forms
simultaneously through interaction with a simulated
reality. Through the use of rapid manufacturing, these
evolved designs can be transferred from virtual to true
reality. The artificial evolution process embedded in
realistic physical simulation can create simple designs
often recognisable from the history of biology or
engineering. This paper provides a brief review of
three generations of these robots, from automatically
designed LEGO structures, through the GOLEM project of
electromechanical systems based on {"}truss{"}
structures, to new modular designs that make use of a
generative, DNA-like representation.",
- }
Genetic Programming entries for
Jordan B Pollack
Gregory S Hornby
Hod Lipson
Pablo J Funes
Citations